Showing posts with label Session Reports. Show all posts
Showing posts with label Session Reports. Show all posts

Sunday, December 9, 2018

Silent Titans Playtest, Game 1

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Last thursday I was lucky enough to participate in a playtest of the upcoming SILENT TITANS, referee'd by the fabulous Fiona Geist!

THE CAST

-RENWEIN GOAT-SAINT: A goat-person with a saint-mask; a fiddler, deal-broker, lover of song, possibly the Devil itself? Played by Bardaree.
-PEREDUR (PENDUR) SUN-SHEEP: A sheep-person, skilled worker, strange ally, suspect friend, fierce foe, and literal and figurative black sheep (wearing a sun mask). Played by Corey.
-NIKITA EEEK: A radical russian communist artist with fabulous hair. Played by Zedeck.
-GODBOLD STAG-STAR: A stag-person with a star mask, a fey-touched mesmerist who can make women hallucinate. Played by yours truly.
-JACK 'ICEBERG' BERG: A 65-year-old pugilist who can read hit points and hates the commies. Played by Claire.
-KAESO CLOVIS CATO: A roman legionnaire who is convinced the Mask-Men are gods. Played by Ian.

IT BEGINS

Our cast of strange and sundry characters have been sent through the folds of capricious space-time to this nexus of fates: a stairway atop a tower beset by storm, betwixt twin doors of brass and onyx, staring up at their dread foes: Dr. Hog and his cohort of bowler-hat-clad, uzi-toting Brain Apes.
They must place their trust in their strange allies, or die alone in this twisted place.

Combat breaks out immediately as the simian goons prepare to open fire. Seeking to impress the animal gods, Cato stands forth, and the party huddles behind his sturdy legionnaire shield. After exchanging a hail of fire, Renwein, Pendur, Jack, and Cato run through the brass door, while Nikita and Godbold rush to the onyx door.

THE PENDULOUS SHAFT

Through the brass door is a ship tossed in storm, with a crew slaughtered out of time, filled with a ballast of 500 clocks ticking out of rhythm, a massive store of rations, and a 21st-century hand-cranked desalination engine. The clocktower tolls ominous in the distance. The four loot the bodies and examine the clocks, then move towards the clocktower.

Through the onyx door is the Pendulous Shaft, which poor Nikita and Godbold plunge right into. They plummet amidst pendulums and chains towards a web of garbage at the shaft's base. The Chronal Parasite, a clock-junk spider amalgam humming a nonsense tune, catches the scent of prey and moves in. Nikita lands on the web harmlessly, and Godbold catches hold of a pendulum, and the spider heads towards him. He attempts to befriend the parasite by complimenting its musical style and postmodern sense of aesthetic, but the spider takes this as a romantic overture and attempts to Unify with him. Nikita opens fire and the rest of the party arrives on the scene and kills the parasite before it eats poor Godbold. They loot the body to find a pair of Biomechanical Injector Rapiers (which were once the thing's mandibles).

MERRIMENT, GRENADES, AND MENTAL AFFLICTION

The party proceeds deeper into the complex and enters a workroom in disrepair, attended by aimless clockwork skeletons. They dispatch the skeletons easily, though Cato takes a minor wound and realizes that this is not, in fact, a dream, and flees. The party eyes the glimmering golden clock-parts, but are beset upon by a squadron of Brain Apes. A firefight ensues, and Cato is caught in the blast of a Brain Grenade, and temporarily becomes a kleptomaniac. After a pitched battle, the party again emerges victorious. Nikita, however, has had her fabulous hair infested by Silver Ants that emerged from the ape corpses. The ants begin to whisper their sibilant lies. Renwein threatens to use bolt-cutters to shear Nikita's glorious locks and cure her of the ants, but Nikita resists. Cato attempts to kleptomaniacally steal Renwein's beloved fiddle, and Renwein retaliates by activating another grenade. This time, Cato becomes romantically obsessed with Pendur (and will be afflicted with these conditions for some time, as his Will stat is 5), Jack is possessed with unstoppable rage and begins punching an ape corpse into mush screaming that "THEY WON'T TAKE AWAY MY FAMILY VALUES", and Nikita is afflicted with Postmodernism: everything becomes a symbol, and she is bored with existence (but both it, and the ant infestation, wear off quickly due to Will saves). Realizing they are dithering, the party then presses forward.

THE FINAL CONFRONTATION

Our brave heroes arrive to see a looming tower molded from flesh and bone into the depiction of a face, ancient and obscene. Gemlike protrusions glitter throughout. A mob of Brain Apes has gathered upon the tongue, and from the cranial cavity Dr. Hog howls down about how 'YOU ALL SHALL DANCE TO THE TUNE OF MY FUNGAL CLAVICHORD!' The nefarious doctor reveals this marvelous invention, a biomechanical beast covered in rhizomes and waste matter, that he plays like a piano, calling forth nebulous gobbets of decay and disease. It appears to serve as a hive for the Silver Ants that seethe within the brains of the apes.

Combat begins as Cato, seeking to impress his beloved Pendur, leaps toward Dr. Hog with the intent to steal his Multifarious Ray Gun. Pendur also moves towards the doctor with hostile intent. Dr. Hog zaps Pendur with his Ray Gun, and makes them ethereal. The Fungal Clavichord launches a missile of ant-encrusted filth that misses. Nikita sees in Dr. Hog the epitome of the Capitalist Pig that she has opposed for so long and fires at him, dealing heavy damage. Jack, still afflicted with murderous rage, decides to turn it towards the mob of apes, and charges them while brandishing his lead-cored walking stick. Godbold throws his grappling hook, attempting to pull the Fungal Clavichord away from Dr. Hog, but fails the tug-of-war. The squad of apes fire upon the party, but suffer from severely low damage rolls. 

The battle then organizes itself into two fronts: Cato, Pendur, and Nikita against Dr. Hog and the Clavichord, and Jack, Godbold, and Reinwen against the Apes. 

Between Reinwen's blunderbuss, Jack's walking stick, and Godbold's glass sword, the apes fall within a few rounds. Meanwhile, Cato kleptomaniacally swipes Dr. Hog's Multifarious Ray Gun and turns the doctor ethereal. A Brain Grenade explodes among the group, afflicting them with even more conditions, most notable being that Nikita falls in love with the Fungal Clavichord. To be one with her beloved she tears the implants from Dr. Hog's skull and plants it in her own, and discovers the arcane truth about the Silver Ants. Meanwhile, Cato and Pendur beat the doctor to death.

With Dr. Hog's death, the cranial tower begins to fall apart as the titan wakes. The party fails to grab any of the gemlike protrusions (or anything of real value) before they are cast out of the Titan's mind and into the Wir-Heal. Nikita, who left clutching her beloved Fungal Clavichord, discovers that in the real world it is just a filth-encrusted typewriter. Womp-womp.

DENOUEMENT

So ends the first session of Silent Titans. This was an absolute blast, Fiona did an excellent job refereeing, and I cannot wait until next sesson! 
Poor Godbold didn't get to make anyone hallucinate, but he did discover a depth of courage within his tiny deer heart. He also got a whole 1 hp, bringing his total up to 2 (o frabjous day! callooh! callay! I chortled in my joy).

If you, too, want to dance to the tune of Dr. Hog's Fungal Clavichord, check out the SILENT TITANS kickstarter, which has been backed to three times its initial goal within the first 24 hours! Further updates can be found on Patrick's blog.




Friday, August 24, 2018

(Session Report) The Summon Story

Copied from my old G+ post on the Lamentations page.

BACKGROUND:
-This was my first time running anything old-school, so I decided to run my favorite OSR system, Lamentations.
-My players were mainly used to 5e but wanted to see what the OSR is all about. They're masochists and rolled stats in order and rolled spells randomly.
-The Magic User rolls randomly for spells and gets Summon.
-Players read the 15 or so pages of rules for Summon and unanimously agree it's a Good Idea and should be cast first thing every fight.
IT BEGINS:
-First fight: MU casts Summon. Brings forth a 2 HD fungus with no special powers or properties. Fungus is Extremely Vexed and MU must choose another PC to be sacrificed to its Supreme Vexation. After heated debate under timed pressure, they choose the other magic user, who blinks out of existence to what was surely an eternity in the Plane of Mycelial Torment.
-Player rolls up his second character, and gets crazy power stats.
-Party affirms that casting Summon is still a Good Idea.
ROUND 2
-During the second session, party decides to ambush a fairly scary weapons shipment (the soldiers outnumbered them about 2 to 1 and had firearms as well as a wagon-mounted gatling gun).
-The PCs get a pretty slick ambush setup going with caltrops, triggered rockslide, and some impressive uses of lard. Everything short of bees (note to self, increase availability of bees).
-Fight starts, MU casts Summon. Brings forth a much more impressive 4 HD air creature with Humming Genitals that has 240 move speed and is immune to normal damage.
-Loses the fight to control it by a large margin. Air creature is now hostile and causes everyone within 100 ft (everyone in the encounter) to randomly switch bodies.
-I go into DM emergency mode and decide that there were 14 soldiers in the caravan, which means the total amount of bodies in the encounter are 20, so that I can quickly make a d20 chart with everyone on it so they can roll to see where they end up.
-PC Fighter ends up in PC Specialist's body. PC Specialist, MU, and Cleric all end up in random soldier's bodies. One PC's henchman and the enemy MU switch bodies. Another PC's henchman ends up as the gatling gun operator. Soldiers fill all remaining bodies.
-Complete chaos ensues.
-The air creature is attacking the PCs bodies that are filled with confused, panicking soldiers.
-All the soldiers' bodies are crammed into one wagon. PC MU in soldier's body immediately casts Summon again, bringing forth a Kelp creature who he manages to control. It appears inside the wagon, suffocating everyone in kelp. Everyone inside the wagon tries to escape, and they emerge in a disgusting kelpy pile.
-Meanwhile, the enemy MU in henchman's body casts... you guessed it... Summon. For 10 hit dice. I'm cackling maniacally. Rolls... turns out it's a balloon... with no appendages or powers... (maniacal laughter dies out). At least the enemy MU has control of it.
-PC Fighter-in-Specialist body sneak attacks enemy MU, killing him instantly.
-BALLOON IS ROGUE, repeat, BALLOON IS ROGUE.
-Balloon decides to go after its natural prey: air. It charges the air creature and the world's dumbest Kaiju battle ensues, with the Balloon winning handily and stuffing the humming-genitalia'd air creature into itself, before turning back to the main battle.
-The kelpy pile of people has performed mitosis and created two distinct masses: the PCs in soldiers' bodies and Kelpo on one side, and an enemy soldier firing line on the other.
-Kelpo charges the firing line but takes many musket shots, and finally goes down to bayonets after killing 2 soldiers. RIP Kelpo, you will be remembered in song.
-The Cleric in soldier's body has spent his time climbing up to the gatling gun, and he and the henchman in soldier's body finally figure out how to use the damn thing. They proceed to mow down the rest of the firing line due to insane rolls.
-Balloon reaches them. It rears up in the noonday sun, glorious and terrible, and defeated humming can be heard from within. It body slams the Cleric in soldier's body, taking him to exactly 0 hp.
-Henchman in soldier's body, screaming bloody vengeance, gatlings the Balloon as the rest of the PCs hack at it with machetes.
-The air creature, sensing its time is now, emerges forth through the many holes as the Balloon sags, deflated, into the dusty annals of forgotten history.
-PCs realize they cannot even inflict damage on this thing, and that the Balloon was the only thing keeping them from its humming wrath.
-PCs run about screaming and attempt many hijinks, until the MU and a henchman find a rune covered power suit in the other wagon and try to activate it by guessing words. After shocking themselves and setting themselves on fire, they activate the suit's janitorial mode and vacuum the air thing up, where it remained, humming feebly, until its summon duration expired.
-Combat ends. Time to do a saving throw to see who gets to return to their original bodies. The MU succeeds and goes into his original body. The Cleric fails, and stays in a body that had far higher physical stats than his original one (he originally had 5 CON). The Fighter fails, and stays in the Specialist's body. The Specialist succeeds and also goes into her body, creating this awkward two-souls-one-body scenario. Two of the henchmen (who were orcs) fail and stay in their new human bodies, and now face some very difficult cultural identity issues. One henchman succeeds but goes into his dead body (the one that was hijacked by the enemy MU) and dies instantly.
-PCs weigh the pros and cons and declare that Summon remains to be a Good Idea, and should be cast first thing every fight.

TAKEAWAYS: After a discussion with the players, we came to these nuggets of wisdom.
1. Cast Summon. Do it. Do ittttttttt.
2. Need a way to ensure more appendages/powers (without creating so many that the creature is unworkable). Only one creature in this entire story had an appendage and none had powers.
3. OPTIONAL Find a way to entice players to cast it more. See takeaway #1. Maybe less overtly lethal but more creatively interesting consequences for failing to control the creature.